Digital.Tutors创意开发系列NukeX城市环境破坏

译文: 在本教程中我们将学习如何创建采用功能强大的 3D 空间和投影技术对 NUKEX 后世界末日的场景。在这些经验教训我们将如何去复合元素,如火和烟,和使他们尽可能的真实。我们将使用功能强大的 3D 系统在 NUKE 来正确地定位这些元素。我们要创建一个全新的环境,在我们的场景中。我们会将我们的相机导出到玛雅人然后设置我们的场景和效果。您将了解新技术在本课程中,以及快作为排序。 工作所需要的技能说明︰ 由于许可证限制和先进性的创新开发教程,本教程中的项目文件可能不包含每个单使用的文件,由艺术家。 原文:  In this tutorial we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Throughout these lessons we will go over how to composite elements such as fire and smoke, and make them as real as possible. We will be using the powerful 3D system in NUKE to position these elements properly. We are going to create a whole new environment within our scene. We will then export our camera to Maya and set up our scene and effects. You will learn new techniques in this course, as well as the skills it takes to work faster as a compositor.    Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist.

已学习的人: >15分钟 4人    >1小时 3人    >2小时 1人   

变形金刚系列7镜头跟踪篇(Digital Tutors出品)

已学习的人: >15分钟 1人   

Nuke高级跟踪教程(cmiVFX出品)

译文: 3D 跟踪真的简化了许多的合成任务,是否它是删除不需要的对象或添加额外的元素中。无需交换应用程序,以获取必要的相机数据一直是耗费时间和制作改建困难。现在,Nuke 带有它自己的相机跟踪器-所以 3D 跟踪可以做正是您需要它 !专注于核弹的摄像机跟踪和学习好的其他相关任务跟踪,即颗粒/噪声,镜头畸变和 2d 跟踪。后点云数据的分析问题和解决相机运动,学习如何设置一些几何和重新创建场景与 3D 和 UV 预测,然后进行动画处理新的相机运动将把它变成一个立体的设置,结束用好的 (红色和蓝色) 浮雕立体工作流替代。 原文:  3D tracking really simplifies many compositing tasks, whether it"s removing unwanted objects or adding in additional elements. Having to swap applications in order to obtain the necessary camera data has always been time consuming and making alterations difficult. Now, Nuke comes with its own camera tracker - so 3D tracking can be done exactly where you need it! Focus on Nuke"s camera tracker and learn other relevant tasks for a good track, i.e. grain/noise, lens distortion and 2d tracking. After analyzing the point cloud and solving the camera movement, learn how to set-up some geometry and recreate the scene with 3D and UV projections, then animate a new camera movement which will turn that into a stereoscopic set-up and end up with a nice (red & blue) anaglyph for a stereoscopic workflow alternative.

已学习的人: >15分钟 5人    >半小时 4人    >2小时 2人   

NUKE跟踪技巧教程(Digital Tutors出品)

译文: 在本系列教程,我们将学习跟踪在 NUKE 的必要条件。您将了解如何执行一、 二和四个点的轨迹,以及什么类型的情况下呼吁这些不同类型的轨道。我们需要我们在学习如何应用跟踪数据,以便您可以解决当您运行到不同类型的轨道在你自己的工作时间。有无数的技巧和窍门星星点点地生活在这次培训得到更精确的轨道,理顺现有轨道和简单地知道什么会导致跟踪问题因为你的工作。本教程结束时,你将知道如何做三种主要类型的跟踪,并有一些实际的例子,这些类型的工作包括标题一体化、 纹身、 图像稳定、 屏幕更换。本课程是为你,如果你想要学习如何在 NUKE 中移动图像和录像数据,此功能强大的合成管道一部分感兴趣。 原文: In this series of tutorials, we will learn the essentials for tracking in NUKE. You will learn how to execute one, two, and four point tracks, and what types of situations call for those different types of tracks. We take our time in learning how to apply the tracking data so that you can troubleshoot when you run into different types of tracks in your own work. There are countless tips and tricks sprinkled throughout this training for getting more accurate tracks, smoothing out existing tracks, and simply knowing what will cause tracking problems as you work. By the end of this tutorial, you will know how to do the three main types of tracking, and have some practical examples of these types of work including, title integration, tattoo removal, image stabilization, and screen replacement. This course is for you if you are wanting to learn how to move images with footage data in NUKE and are interested in this powerful part of the compositing pipeline.

已学习的人: >15分钟 8人    >半小时 3人   

NUKE多通道合成教程(Digital Tutors出品)

译文: 在本系列教程中,我们会通过使用一个单一的 EXR 文件做在 NUKE 的多通道复合的过程。这种培训拿起 NUKEleft 关闭通道教程简介。我们开始我们使用与洗牌和合并节点的组合来给生活带来的复合材料的单个文件。一些电视频道很容易就可以添加,和一些需要一点更多的关注,使它看起来像现实的车。本教程教你如何使用渠道,使伟大的复合,但它也表明你哪些节点可以使用与您的渠道,使他们比以往任何时候更加切合实际。这次培训,年底你 ' ll 了解通道合成工作流背后的想法。你 ' ll 也获得知识,你需要解决你自己多通道复合材料当事情没有你 ' t 看起来很正确。 原文: In this series of tutorials, we will go through the process for using a single EXR file to do a multi-channel composite in NUKE. This training picks up where the tutorial Introduction to Channels in NUKEleft off. We start out with a single file that we use in combination with Shuffle and Merge nodes to bring the composite to life. Some of the channels are easy to add in, and some require a little more attention to make it look like a realistic car. This tutorial teaches you how to use channels to make a great composite, but it also shows you which nodes you can use with your channels to make them more realistic than ever. By the end of this training, you'll understand the thinking behind the channel compositing workflow. You'll also gain the knowledge you need to troubleshoot your own multi-channel composites when things aren't looking quite right.

已学习的人: >15分钟 5人    >半小时 2人