NUKE跟踪技巧教程(Digital Tutors出品)

译文: 在本系列教程,我们将学习跟踪在 NUKE 的必要条件。您将了解如何执行一、 二和四个点的轨迹,以及什么类型的情况下呼吁这些不同类型的轨道。我们需要我们在学习如何应用跟踪数据,以便您可以解决当您运行到不同类型的轨道在你自己的工作时间。有无数的技巧和窍门星星点点地生活在这次培训得到更精确的轨道,理顺现有轨道和简单地知道什么会导致跟踪问题因为你的工作。本教程结束时,你将知道如何做三种主要类型的跟踪,并有一些实际的例子,这些类型的工作包括标题一体化、 纹身、 图像稳定、 屏幕更换。本课程是为你,如果你想要学习如何在 NUKE 中移动图像和录像数据,此功能强大的合成管道一部分感兴趣。 原文: In this series of tutorials, we will learn the essentials for tracking in NUKE. You will learn how to execute one, two, and four point tracks, and what types of situations call for those different types of tracks. We take our time in learning how to apply the tracking data so that you can troubleshoot when you run into different types of tracks in your own work. There are countless tips and tricks sprinkled throughout this training for getting more accurate tracks, smoothing out existing tracks, and simply knowing what will cause tracking problems as you work. By the end of this tutorial, you will know how to do the three main types of tracking, and have some practical examples of these types of work including, title integration, tattoo removal, image stabilization, and screen replacement. This course is for you if you are wanting to learn how to move images with footage data in NUKE and are interested in this powerful part of the compositing pipeline.

已学习的人: >15分钟 5人    >半小时 2人   

Nuke高级跟踪教程(cmiVFX出品)

译文: 3D 跟踪真的简化了许多的合成任务,是否它是删除不需要的对象或添加额外的元素中。无需交换应用程序,以获取必要的相机数据一直是耗费时间和制作改建困难。现在,Nuke 带有它自己的相机跟踪器-所以 3D 跟踪可以做正是您需要它 !专注于核弹的摄像机跟踪和学习好的其他相关任务跟踪,即颗粒/噪声,镜头畸变和 2d 跟踪。后点云数据的分析问题和解决相机运动,学习如何设置一些几何和重新创建场景与 3D 和 UV 预测,然后进行动画处理新的相机运动将把它变成一个立体的设置,结束用好的 (红色和蓝色) 浮雕立体工作流替代。 原文:  3D tracking really simplifies many compositing tasks, whether it"s removing unwanted objects or adding in additional elements. Having to swap applications in order to obtain the necessary camera data has always been time consuming and making alterations difficult. Now, Nuke comes with its own camera tracker - so 3D tracking can be done exactly where you need it! Focus on Nuke"s camera tracker and learn other relevant tasks for a good track, i.e. grain/noise, lens distortion and 2d tracking. After analyzing the point cloud and solving the camera movement, learn how to set-up some geometry and recreate the scene with 3D and UV projections, then animate a new camera movement which will turn that into a stereoscopic set-up and end up with a nice (red & blue) anaglyph for a stereoscopic workflow alternative.

已学习的人: >15分钟 2人    >半小时 1人   

NUKE遮罩追踪初学入门教程

译文: 在这一系列的 NUKE 教程中我们将去通过你需要知道什么时候开始转描机技术在 NUKE 的基础知识。我们将开始通过简单地学习如何绘制转描与旋节点以及如何使用该节点提供的工具。一旦我们有了绘制和编辑 Roto 形状的基本理念,我们学习如何制作动画 rotoscopes 要如何可以到您 NUKE 工作流实现这些功能强大的面具的全貌。之后我们 ' ve 练习中对形状进行动画处理,我们转移到一些更复杂的情况,你可能会遇到当转描机技术,还一些提示,以帮助您节省时间,在此过程中有时重复。我们通过学习如何使用转描与另一幅画面里,如何为以后使用或加快您的工作流的 alpha 通道输出转描完。这次培训是你如果你是准备好要学习最有价值的合成技术和核弹的每个用户必须要知道的技能大师之一。通过本教程的结尾,你将熟悉绘制为快速动画,rotoscopes 的最佳方式并准备使用转描与其他任何你想要处理的项目中的素材。 原文: In this series of NUKE tutorials we will go through the basics of what you need to know when getting started with rotoscoping in NUKE. We will start by simply learning how to draw a rotoscope with the Roto node and how to use the tools that the node offers. Once we have the basic ideas of drawing and editing Roto shapes, we learn how to animate the rotoscopes to get the full picture of how these powerful masks can be implemented into your NUKE workflow. After we've practiced with animating the shapes, we move onto some more complex situations you may encounter when rotoscoping, and also some tips to help you save time during this sometimes repetitive process. We finish out by learning how to use a rotoscope with another piece of footage and how to output the rotoscope as an alpha channel to be used later or to speed up your workflow. This training is for you if you are ready to learn one of the most valuable compositing techniques and master a skill that every NUKE user has to know. By the end of this tutorial, you will be familiar with the best ways to draw rotoscopes for fast animation, and be ready to use a rotoscope with other footage in any project you want to tackle.

已学习的人: >15分钟 4人    >半小时 3人    >1小时 2人   

Digital.Tutors创意开发系列NukeX城市环境破坏

译文: 在本教程中我们将学习如何创建采用功能强大的 3D 空间和投影技术对 NUKEX 后世界末日的场景。在这些经验教训我们将如何去复合元素,如火和烟,和使他们尽可能的真实。我们将使用功能强大的 3D 系统在 NUKE 来正确地定位这些元素。我们要创建一个全新的环境,在我们的场景中。我们会将我们的相机导出到玛雅人然后设置我们的场景和效果。您将了解新技术在本课程中,以及快作为排序。 工作所需要的技能说明︰ 由于许可证限制和先进性的创新开发教程,本教程中的项目文件可能不包含每个单使用的文件,由艺术家。 原文:  In this tutorial we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Throughout these lessons we will go over how to composite elements such as fire and smoke, and make them as real as possible. We will be using the powerful 3D system in NUKE to position these elements properly. We are going to create a whole new environment within our scene. We will then export our camera to Maya and set up our scene and effects. You will learn new techniques in this course, as well as the skills it takes to work faster as a compositor.    Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist.

已学习的人: >1小时 2人   

变形金刚系列10Nuke合成篇(Digital Tutors出品)

已学习的人: >15分钟 2人