NukeX粒子系统学习教程(Digital Tutors出品)

译文: 在这个核弹教程中我们将学习如何使用中 NUKEX 的粒子系统。有粒子我们合成包内直接给了我们一个令人难以置信的新工具,设置用于创建效果和集成元素从未像。我们将开始通过看粒子预设和我们需要如何使用粒子节点时在 NUKE 中工作。从那里我们 ' ll 开头的粒子发射器节点,负责创建初始粒子。在那之后,我们将学习如何控制我们的颗粒具有基本的 3D 几何粒子反弹节点中。对于大多数的我们的粒子运动我们 ' 将使用模仿自然的力量,像风力、 重力、 湍流、 涡、 拖动的节点。我们有我们的颗粒移动很好后,我们可以在其使用寿命,使用粒子曲线节点更改它们的属性。为了获得高层次的控制,我们将使用条件、 地区和粒子渠道来限制我们各种粒子节点的影响。最后我们 ' 将学习如何创建从其他粒子的粒子和使用表达式来控制我们的基础级别的颗粒。 原文: In this NUKE tutorial we will learn how to use the particle system in NUKEX. Having particles directly inside our compositing package gives us an incredible new tool set for creating effects and integrating elements like never before. We will start by looking at the particle presets and how we need to work in NUKE when using particle nodes. From there we'll begin with the particle emitter node, which is responsible for creating initial particles. After that we will learn how to control our particles with basic 3D geometry in the particle bounce node. For most of our particle movement we'll use nodes that mimic natural forces like wind, gravity, turbulence, vortexes and drag. After we have our particles moving nicely, we can change their properties over their lifespan using the particle curve node. To gain a higher level of control, we will use conditions, regions, and particle channels to limit the effects of our various particle nodes. Finally we'll learn how to create particles from other particles and use expressions to control our particles at the base level.

已学习的人: >15分钟 3人    >1小时 2人   

NUKE多通道合成教程(Digital Tutors出品)

译文: 在本系列教程中,我们会通过使用一个单一的 EXR 文件做在 NUKE 的多通道复合的过程。这种培训拿起 NUKEleft 关闭通道教程简介。我们开始我们使用与洗牌和合并节点的组合来给生活带来的复合材料的单个文件。一些电视频道很容易就可以添加,和一些需要一点更多的关注,使它看起来像现实的车。本教程教你如何使用渠道,使伟大的复合,但它也表明你哪些节点可以使用与您的渠道,使他们比以往任何时候更加切合实际。这次培训,年底你 ' ll 了解通道合成工作流背后的想法。你 ' ll 也获得知识,你需要解决你自己多通道复合材料当事情没有你 ' t 看起来很正确。 原文: In this series of tutorials, we will go through the process for using a single EXR file to do a multi-channel composite in NUKE. This training picks up where the tutorial Introduction to Channels in NUKEleft off. We start out with a single file that we use in combination with Shuffle and Merge nodes to bring the composite to life. Some of the channels are easy to add in, and some require a little more attention to make it look like a realistic car. This tutorial teaches you how to use channels to make a great composite, but it also shows you which nodes you can use with your channels to make them more realistic than ever. By the end of this training, you'll understand the thinking behind the channel compositing workflow. You'll also gain the knowledge you need to troubleshoot your own multi-channel composites when things aren't looking quite right.

已学习的人: >15分钟 12人    >半小时 7人    >1小时 3人   


译文: 在本教程中我们将学习如何创建采用功能强大的 3D 空间和投影技术对 NUKEX 后世界末日的场景。在这些经验教训我们将如何去复合元素,如火和烟,和使他们尽可能的真实。我们将使用功能强大的 3D 系统在 NUKE 来正确地定位这些元素。我们要创建一个全新的环境,在我们的场景中。我们会将我们的相机导出到玛雅人然后设置我们的场景和效果。您将了解新技术在本课程中,以及快作为排序。 工作所需要的技能说明︰ 由于许可证限制和先进性的创新开发教程,本教程中的项目文件可能不包含每个单使用的文件,由艺术家。 原文:  In this tutorial we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Throughout these lessons we will go over how to composite elements such as fire and smoke, and make them as real as possible. We will be using the powerful 3D system in NUKE to position these elements properly. We are going to create a whole new environment within our scene. We will then export our camera to Maya and set up our scene and effects. You will learn new techniques in this course, as well as the skills it takes to work faster as a compositor.    Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist.

已学习的人: >15分钟 5人    >半小时 4人    >1小时 3人    >2小时 1人   

变形金刚系列7镜头跟踪篇(Digital Tutors出品)

已学习的人: >15分钟 1人