译文: 在这套 Softimage 教程我们将考虑介绍性的看为 Softimage 操纵的工具和技术。我们 ' ll 开始学习基础知识,其中包括一切从如何建立坚实的命名约定和钻机管理,对如何处理 Softimage ' s 联合工具和约束。我们 ' ll,然后盖上更先进的主题,如设置增强的 IK 钻机,使用表达式创建一个肉质眼系统,以及包络和重量绘画技法。我们 ' 还将了解如何创建清洁和动画师友好的钻机。结束时,你会舒服足够利用 Softimage ' s 操纵功能来构建您自己控制钻机。 原文: In this set of Softimage tutorials we will take an introductory look into rigging tools and techniques for Softimage. We'll start by learning the basics, which includes everything from how to establish solid naming conventions and rig management, to how to work with Softimage's joint tools and constraints. We'll then cover more advanced topics like setting up an enhanced IK rig, using Expressions to create a fleshy-eye system, as well enveloping and weight-painting techniques. We'll also learn how to create clean and animator-friendly rigs. By the end, you will be comfortable enough to utilize Softimage's rigging features to build your own control rigs.
本教程内容共分为《建模篇》、《材质、灯光、摄像机与渲染篇》、《动画篇》、《毛发、粒子与动力学篇》4大篇章,本专辑为《建模篇》,本教程按照软件的特点详尽讲述了所有模块的知识点,每一模块都穿插了大量的实例练习操作。知识点排列合理有序,层次分明,涵盖软件的全部制作流程。本教程是Softimage XSI零基础学习者和中级提高者必不可少的学习资料,适合广大三维动画制作爱好者、准备和已经从事三维动画工作的专业人员和CG从业人员,以及影视动画、游戏制作等人员;也可用作高等院校数字动漫与数字媒体专业教材,或社会培训机构的动画专业培训教材。本教程是Softimage(SEP)China中国授权培训中心XSI国际讲师根据多年教学实践经验,依据学以致用的原则,同时结合软件特点与实际工作需要精心编写的Softimage XSI三维动画学习资料。完备的理论知识和大量实例讲解,是目前媒体出版的XSI教程中最专业、最全面的学习资料,可以使读者快速掌握XSI动画技巧,极大地提高学习效率。
本系列教程由Digital Tutors出品,共分为<界面篇>,<建模篇>,<材质篇>和<动画渲染篇>四部分,本部分Softimage XSI4教程属于本系列教程的第二篇<建模篇>.通过此教程你可以很容易的学习Softimage XSI建模,贴图,UV映射,动画和渲染。内容包括超过6.5小时的基于项目的教学。适用范围:初学者至中级数字艺术家。通过学习本教程,可以让你在极少的时间里学习到高深的知识.
本系列教程由Digital Tutors出品,共分为<界面篇>,<建模篇>,<材质篇>和<动画渲染篇>四部分,本部分教程属于本系列教程的第四篇<动画渲染篇>.通过此教程你可以很容易的学习XSI的建模,贴图,UV映射,动画和渲染。内容包括超过6.5小时的基于项目的教学。适用范围:初学者至中级数字艺术家。通过学习本教程,可以让你在极少的时间里学习到高深的知识.
由cmiVFX公司出品的高精机器人建模教程,是Softimage高级建模技术教程。本教程用全新的模型创建模式带你进入到XSI神奇的世界,由浅入深的教导方式将引领你在不知不觉间掌握高深的技术.
In this Softimage tutorial we'll cover the basics of constructing models in Softimage 2014. We'll begin by looking at the various types of geometry available to you. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at several modeling tools, including polygonal tools like extruding and splitting edges for adding resolution, and Surface tools like loft and revolution to create smooth surfaces. We’ll take a look at using a smoothing workflow and use deformers to help shape our models. We're not going to talk about all of Softimage’s modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you’ll be able to create your own modeling solutions and really come up with a workflow that’s comfortable to you.
这是一个由Autodesk公司出品的一部关于Softimage 2013的新功能教学,在本教程里将为你详细地介绍了SI2013的高品质视窗显示与最新的CrowdFX群集动画功能。总体而言,这是一个入门级别的补给性教程,对于想学习SI最新功能的童鞋而言,这是一个必不可少的好教程,希望你喜欢!
这是一部关于Softimage XSI骨骼设置与绑定的技术性强度高的教程。在本教程中,主要通过两个实例为你详解出Softimage XSI绑定技术中的冰山一角。在这里,我们会以双足生物与四足双翅生物的绑定为实例为你一步步解析绑定中各个技术难点,我们还会对绑定的模型进行测试而最终让它成为一个影视级别的绑定模型。
译文: 在本系列教程,我们将学习 Softimage 的直观和有趣的动画工具。我们 ' ll 覆盖了从如何将动画偏好设置和创建关键帧,学习如何动画可以修改从 Softimage ' s 时间轴和动画编辑器。我们 ' 将学到如何沿着路径针对对象进行动画处理、 如何使用非破坏性的动画层,以及如何使用约束进行动画处理。年底,你 ' ll 配备的理解,你需要在 Softimage 舒适动画。 原文: In this series of tutorials, we will learn the intuitive and fun animation tools of Softimage. We'll cover everything from how to set up animation preferences and create key frames, to learning how animation can be modified from Softimage's Timeline and Animation Editor. We'll learn how to animate objects along a path, how to work non-destructively with animation layers, as well as how to animate with constraints. By the end, you'll be equipped with the understanding you need to animate comfortably inside of Softimage.
本教程将为你提供一个毛发系统的解决方法。本教程使用的版本是XSI7.5!通过学习本教程,你将深入到XSI的毛发系统。XSI的毛发系统是一个直观性很强的系统,本教程将为你对其进行深入探讨!
译文: 这种深入的 Softimage 2014 教程旨在帮助您了解固体中 Softimage 和帮助你缓解你过渡到这个非常强大的程序的核心功能。在查看这些经验教训时,你将有机会学习从几个专业的 Softimage 导师那些数字导师和专家们在他们的主题区域的一部分。在本教程的第一部分,我们将让你熟悉的一些词汇和开始移动所需的基本技能和在 Softimage 的工作。从那里,我们将探讨一些建模功能发现在 Softimage,并开始建立的车辆,将作为我们中央项目为本教程的其余部分。从那里,我们带您通过添加纹理和材料到车上,添加动画的运动和动画控件,使用交互式创作环境 (ICE) 添加粒子和烟雾的动力学的整个过程和最后我们学习如何添加灯光,阴影,和输出我们最后的动画的序列。 原文: This in-depth Softimage 2014 tutorial is designed to help you get a solid understanding of the core features found in Softimage, and help you ease your transition into this very powerful program. While viewing these lessons, you will have the opportunity to learn from several of the professional Softimage tutors who are part of Digital-Tutors and experts in their subject area. In the first portion of this tutorial, we will get you familiar with some of the vocabulary and foundational skills that are necessary to begin moving around and working in Softimage. From there, we will explore some of the modeling features found in Softimage, and begin building the vehicle that will serve as our central project for the remainder of this tutorial. From there, we take you through the entire process of adding textures and materials to the vehicle, adding animated movement and animation controls, using the Interactive Creative Environment (ICE) to add particle and smoke dynamics, and finally we learn how to add lights, shadows, and output our final animated sequence.
本系列教程由Digital Tutors出品,共分为<界面篇>,<建模篇>,<材质篇>和<动画渲染篇>四部分,本部分教程属于本系列教程的第一篇<界面篇>.通过此教程你可以很容易的学习XSI的建模,贴图,UV映射,动画和渲染。内容包括超过6.5小时的基于项目的教学。适用范围:初学者至中级数字艺术家。通过学习本教程,可以让你在极少的时间里学习到高深的知识.