01_介绍和项目概述(01_Introduction_and_project_overview)

02_用户界面概述(02_User_interface_overview)

03_导航_3D 视图(03_Navigating_the_3D_view)

04_Mudbox 起始网格(04_Mudbox_starting_meshes)

05_导入几何(05_Importing_geometry)

06_创建几何(06_Creating_geometry)

07_细分几何(07_Subdividing_geometry)

08_使用几何结构(08_Working_with_geometry)

09_雕刻和绘画概述(09_Sculpting_and_painting_overview)

10_开始 人物 造型(10_Starting_the_character_sculpt)

11_详细说明头(11_Detailing_the_head)

12_详细介绍了手和脚(12_Detailing_the_hands_and_feet)

13_添加的眼睛(13_Adding_the_eyes)

14_Retopologizing 人物(14_Retopologizing_the_character)

15_头部和身体的应用高频细节。(15_Applying_high-frequency_detail_to_the_head_and_body)

16_添加新的几何(16_Adding_new_geometry)

17_复制对象(17_Duplicating_objects)

18_创建一个 VDM 戳(18_Creating_a_VDM_stamp)

19_造型与模具分钱(19_Sculpting_the_penny_with_a_stencil)

20_添加和修改材料(20_Adding_and_modifying_materials)

21_添加到场景中的灯光(21_Adding_lights_to_the_scene)

22_使用视图筛选器(22_Using_viewport_filters)

23_使用 U Vs(23_Working_with_UVs)

24_绘画的 Imp 身体(24_Painting_the_Imp_body)

25_修改油漆层(25_Modifying_paint_layers)

26_绘画不同渠道(26_Painting_different_channels)

27_画的眼睛使用 PTEX(27_Painting_the_eyes_using_PTEX)

28_画一分钱(28_Painting_the_penny)

29_绘画在沙发上(29_Painting_the_couch)

30_构成的 人物(30_Posing_the_character)

31_清理和中位姿调整(31_Cleaning_up_and_adjusting_the_pose)

32_提取在 Mudbox 地图(32_Extracting_maps_in_Mudbox)

专辑分类:

  • 软件 : Mudbox
  • 文件总数:32
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  • 教程简介:

    In this Mudbox 2014 tutorial, we’ll take an in-depth look at the powerful sculpting and texture painting application, Mudbox. We’ll begin by exploring the Mudbox interface and talking about the basics of working with geometry in Mudbox. We'll cover methods for getting geometry into Mudbox, how to transform it around the scene, and subdivide it in preparation for sculpting. We'll proceed from there by using a project-based approach to cover the sculpting and painting tools. We'll talk about changing our tool properties to get different results and using stamps and stencils to create various looks. We'll go over some on-target presentation features in Mudbox and move on to painting textures. We'll cover Mudbox's paint layer functionality and talk about some of the newer features like retopologizing. We'll also talk about the Pose tools and working with multiple paint layers and channels. We'll finish up the tutorial by talking about how Mudbox integrates with other applications like Maya, 3ds Max, and Softimage. This training will give you the chance to learn the ins and outs of Mudbox by going through the process with a project based approach. Once you've completed these lessons, you'll be able to take what you've learned and apply it to your own work.