007 创造新的球员服装材料(007 Create new player costume materials)
008 交换玩家服装以供多人使用(008 Swapping player costumes for multiplayer use)
009 添加多人网络管理器和HUD(009 Adding the multiplayer network manager and HUD)
010 创建多人产卵点(010 Creating multiplayer spawn points)
011 发射2 游戏同时在你的电脑上(011 Launching 2 games simultaneously on your computer)
012 在多人游戏中只控制一个玩家@(012 Controlling only one player character in multiplayer)
013 将火箭炮从服务器同步到客户端(013 Synchronizing firebolts from server to clients)
014 同步玩家位置和动画(014 Synchronizing player position and animations)
015 创建玩家唯一名称部分1 of2(015 Creating player unique names part 1 of 2)
016 创建玩家唯一名称部分2 of2(016 Creating player unique names part 2 of 2)
017 编程玩家对所有客户造成损害(017 Programming player taking damage on all clients)
019 创建健康栏(019 Create a health bar)
020 跨客户端同步健康棒和测试(020 Synchronizing healthbar across clients and testing)
021 防止枪击死(021 Prevent shooting firebolts when dead)
022 多人重播程序设计(022 Programming the multiplayer respawn)
023 如何通过运行多个构建来轻松测试多人游戏(023 How to easily test multiplayer by running multiple builds)
024 服务器和客户端同步重发(024 Synchronizing respawn on server and clients)
025 测试玩家生命周期(025 Testing the player life cycle)
026 重放球员视觉倒计时定时器(026 Respawn player visual countdown timer)
027 球员得分记分(027 Keeping score of player kills count)
028 多人敌人产卵点设置(028 Multiplayer enemy spawn point setup)
029 编排敌人重生脚本(029 Programming the enemy respawn script)
030 调整敌人重生逻辑(030 Tweaking the enemy respawning logic)
031 添加多个敌人产卵点(031 Adding multiple enemy spawn points)
032 多人游戏中的同步车辆(032 Synchronizing vehicles in multiplayer games)
033 摄像机跟随本地球员和灯光效果(033 Camera follow local player and lighting effects)
034 汽车碰撞与服务器和客户端同步(034 Synchronize vehicle collision with server and clients)
035 在线托管统一游戏概述(035 Overview of hosting a Unity game online)
036 创建一个在线GIT库(036 Create an online git repository)
037 统一在线GIT储存库设置(037 Unity online git repository setup)
038 统一编辑器Git设置(038 Unity Editor git settings)
039 统一云多人游戏匹配(039 Unity Cloud multiplayer setup matchmaking)
041 创建自定义多人菜单和脚本(041 Create a custom multiplayer menu and script)
042 将自定义网络管理器连接到播放级别(042 Connecting the custom network manager to the play level)
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