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  • 其他软件教程 : Toon Boom Harmony
  • 文件总数:10
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  • 爱给网提供海量的其他软件教程资源素材免费下载, 本次作品为mp4 格式的04_定位路过构成(04_Positioning_the_passing_pose), 本站编号31880087, 该其他软件教程素材大小为24m, 时长为05分 58秒, 支持4K播放, 不同倍速播放 该素材已被下载:2次, 作者为Bokir26, 更多精彩其他软件教程素材,尽在爱给网。

  • 教程简介:

    译文: 通过利用的方法和途径在本教程中,您 ' 就能开始你自己在香椿繁荣和谐的步行周期与信心,同时也有很多的乐趣。我们 ' ll 开始通过阻断接触下来,掠过,和我们的卡通小鸭阵地。之后这我们 ' 将学到如何我们可以复制和粘贴关键帧的这些姿态来创建一个循环,用于我们的性格 ' s 步行周期。从这里我们 ' ll 专注于动画的脚和手臂独立于我们的姿势和探讨如何,这将使我们更好地控制上的两个动画。我们步行周期圆我们 ' 将学到如何我们可以向不同的身体部位使用贝塞尔曲线编辑器中添加一些易用性。我们 ' ll 完成通过展示我们如何推动我们步行沿着一条小路循环利用聚乙二醇。同时我们 ' ll 使用香椿繁荣和谐为本演示中,一切我们 ' 会介绍将适用于动画和动画 Pro 除了变形工具。 原文: By utilizing the methods and approaches in this tutorial, you'll be able to get started with your own walk cycles in Toon Boom Harmony with confidence while also having a lot of fun.We'll begin by blocking out the contact, down, passing, and up positions of our cartoon duck. Following this we'll learn how we can copy and paste the key frames of these poses to create a loop for our character's walk cycle. From here we'll focus on animating the feet and arms independently from our poses and explore how this will allow us more control on the animation of both. To round out our walk cycle we'll learn how we can add some ease to different body parts using the bezier editor. We'll finish by showing how we can move our walk cycle along a path by using a peg.While we'll be using Toon Boom Harmony for this demonstration, everything that we'll be covering will be applicable to both Animate and Animate Pro with the exception of the deformation tools.